SKIDROW Beats UBISOft DRM, Denies Hacking Claims
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  1. #1

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    Default SKIDROW Beats UBISOft DRM, Denies Hacking Claims

    This is probably old news but since we’ve been covering the ‘UBISoft DRM’ sage from the beginning, here’s another episode. As you may already know, UBISoft recently introduced a new Digital Rights Management (DRM) system to thwart piracy of their PC games. This controversial DRM which required users to be connected to the internet whenever they played the game, was initially a success with pirates not being able to hack illegitimate copies of UBI’s newer generation titles such as Assassin's Creed 2. However, the DRM was not the impenetrable shield UBISoft expected it to be – some innovative folks from a well known Russian underground community soon found a way to emulate the authentication server. If the emu server wasn't enough, the warez scene has now joined the party with what looks like an actual crack (and not a workaround) for this much hyped protection.

    Image: An allegedly fake screenshot of UBISoft’s web page which was earlier posted on several prominent news sites – SKIDROW denies any hacking attempts on their part.
    If there was a race between P2P and scene for a working pirated version of AC2, then P2P won that battle a long time ago with the Emu server. It was not a true crack and did not circumvent the protection (merely bypassed) but the method did seemingly work. However for those who were waiting to witness the real downfall of UBI’s DRM and see it get cracked into oblivion, SKIDROW’s release should be great news. SKIDROW claims to have cracked the protection and if what’s said in the NFO is correct, they are not using an emulation method at all. Quoted below is the release NFO:
    While we worked on this release, we noticed that several news webpages, forums, blogs etc. posted information, including a
    screenshot of a Ubisoft server attack message, which showed our group name.
    First of all, that picture is a fake, nor would any member of Skid Row cause such riot, as we're only here to compete with
    our game release competitors, nothing else. Neither do we encourage anyone to take such actions, no matter how much we agree, that DRM's like this one, are only hurting those that do want to buy the game or have bought it.
    Another point is those news medias, we mentioned before, post anything these days, no matter if it's a joke or not. Beware what you're posting, just because you want to prank someone. This release is an accomplishment of weeks of investigating,
    experimenting, testing and lots of hard work.
    We know that there is a server emulator out in the open, which makes the game playable, but when you look at our cracked content, you will know that it can't be compared to that. Our work does not construct any program deviation or any kind
    of host file paradox solutions. Install game and copy the cracked content, it's that simple.
    Since we don't want to see cheap imitations, we protected our work with a solid shield. Not because we want to deceive the majority, like certain people out there, but because we have in the past been an open book of knowledge for our competitors.
    Real cracking is done by The Leading Force
    I haven’t tried the crack myself but as per comments on gaming forums, it all works sans a few unlockable items. That means one thing – from a small release group who stuck to releasing budget games a while back, SKIDROW has come a long way (plus they release some cool cracktros from time to time – now that’s old school :p ). They were one of the first groups to have a go at UBI’s new protection with a crack for Silent Hunter 5 (although a buggy one) and in the end they seem to have succeeded. Anyways now it would be interesting to see UBISoft’s move – will they update their DRM and patch its holes in Splinter Cell Conviction? Or will the Scene/P2P get the better of it?



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  3. #2

    Join Date
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    Default

    In my personal opinion Ubisoft will go on with their DRM,
    and the secne/p2p groupes will do reengeneering as well.

    In the end we all like to play the games without an internet connection. Because I am not connected to the internet for 24/7. But somtimes want to play the game. And if the game is worth it, I buy, so that they can produce new games.
    This forum is great!!!
    THX to all inviters! - hummingbird, Bridskid, Riverside, pjkp20



  4. #3

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    Nov 2009
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    Default

    this is not the first time this method has been tried, its failed before, ubisoft are only gonna suffer from the loss of legitimate player!

  5. #4

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    Default

    Look at how much is spent in actual revenue to combat piracy. If all of that money was spent on innovation and research and development to produce cheaper, better games, people might actually *buy* them.

    I wouldn't have a problem paying 20 dollars for a brand new 360 game, but not 60.

    Also - digitally downloading games is something that should be more popular than it is - iTunes started selling digital music downloads like... what, ten years ago?

    Come on game industry, use your money more wisely.

    Need help? PM me and I'll find you the answer.

  6. #5

    Join Date
    Mar 2010
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    Default

    i think tht group skidrow did a great job, i love guys who specially put so much efforts to please other so thumpts up for them,. but i think in the end ubi will fail drm as many install on labtops and re moving outside etc and play and no internet connection, :D well normal buyers will go against and to push more we do too ;D

    Yours Callme123

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